set(scripts_STAT_SRCS
  ${scripts_STAT_SRCS}
Custom/beastmaster.cpp
Custom/telenpc.cpp
Custom/resetduel.cpp
Custom/killsystem.cpp
Custom/arenavendor.cpp
Custom/OnScripts/onlogin.cpp
Custom/OnScripts/OnEnterMap.cpp
Custom/huntervendor.cpp
Custom/trainerspawn.cpp
Custom/votenpc.cpp
Custom/donornpc.cpp
Custom/spawntele.cpp
Custom/OnScripts/onpvpkill.cpp
Custom/tokenconverter.cpp
Custom/warmage.cpp
Custom/viptitle.cpp
Custom/graveyard.cpp
Custom/battleground_spawner.cpp
Custom/instances.cpp
Custom/OnScripts/OnCreatureKill.cpp
Custom/PlayerHousing/player_housing.cpp
Custom/PlayerHousing/player_housing_npc.cpp
Custom/zombie_event.cpp
Custom/Arena_Ranks.cpp
Custom/BountyHunter/BountyHunterNPC.cpp
Custom/BountyHunter/BountyHunter.h
Custom/vendor_general.cpp
Custom/transfer.cpp
Custom/gurubashi_theme.cpp
Custom/PlayerHousing/player_mount.cpp
Custom/ArenaGambler/ArenaGambler.cpp
Custom/ArenaGambler/ArenaGamblingSystem.cpp
Custom/ArenaGambler/ArenaGamblingSystem.h
Custom/Transmogrify/Transmogrification.cpp
Custom/Transmogrify/Transmogrification.h
Custom/TowerDefense/TowerDefense.cpp
Custom/TowerDefense/TowerDefense.h
Custom/TowerDefense/TowerDefenseInstance.cpp
Custom/Reforging.cpp
Custom/Professions_NPC.cpp
)

message("  -> Prepared: Custom")
